AI Insights · Timothy · April 2023
Top 5 Trivia Games on Android in Italy, Q1 2023
Explore the performance of the top 5 trivia games on Android in Italy during Q1 2023, including trends in downloads, revenue, and active users.
In the first quarter of 2023, the top 5 trivia games on the Android platform in Italy showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their trends.
QuizzLand. Quiz & Trivia game from Quiz & Trivia Games by Mno Go Apps experienced a steady revenue stream, peaking at $129 in mid-February and maintaining around $74 towards the end of March. Weekly downloads started strong at 25K in early January but gradually declined to about 14K by the end of March. Active users saw a similar trend, starting from 114K in early January and dropping to approximately 85K by the quarter's end.
Akinator, developed by Elokence SAS, had a relatively stable revenue, ranging from $24 to $54 throughout the quarter. Weekly downloads fluctuated, peaking at 23K at the end of January and settling at around 11K by the end of March. Active users followed a similar trend, starting at 120K in early January and ending at around 85K.
Kahoot! Play & Create Quizzes by Kahoot! saw its revenue peak at $321 in mid-March, with weekly downloads reaching a high of 10K in mid-March as well. Active users increased from 36K in early January to a peak of 54K in mid-January, remaining relatively stable around 52K towards the end of the quarter.
Trivia Crack: fun quiz games from etermax had a fluctuating revenue, peaking at $593 in early January and staying around $239 by the end of March. Weekly downloads remained consistent, averaging around 6.5K, while active users hovered around 30K to 35K throughout the quarter.
GeoGuessr by GeoGuessr had a strong revenue performance, peaking at $559 at the end of March. Downloads saw a significant increase, starting from 2K in early January and peaking at 13K in early March. Active users followed a similar upward trend, starting from 5K in early January and peaking at 19K in early March, ending the quarter at around 14K.
These metrics provide a snapshot of the dynamic performance of these top trivia games. For more detailed insights, visit Sensor Tower.